
// A Little About Me
I am a qualified and professional unreal artist with nearly two years of experience around the art of unreal, Maya and 2 years of experience in over all 3D field, strong creative and analytical skills, team player with an eye for detail.
Connect_with_me// Key Highlights
01
Unreal Engine & Maya Proficiency
Nearly 2 years of experience creating high-quality 3D assets and animations.
02
VFX Professional Experience
Worked at Matrix VFX and Spectra VFX, delivering cutting-edge visuals.
03
Expert in 3D & Visual Effects
Strong skills in 3D modeling, texturing, lighting, rendering, layouting and compositing.
EXPERIENCE
Matrix_VFX
3D_GENERALISTSEPT_2022 → NOV_2023
- Used Unreal Engine to its best to create beautiful layout, import tracked camera inside it to render with passes.
- Created high-quality 3D models, textures, lighting, animation, rendering from Maya.
- Collaborated with composting artist to work out blend between 3D to 2D.
Spectra_VFX
UNREAL_ENGINE_GENERALISTNOV_2023 → MAY_2024
- Used Unreal Engine to create stunning visuals
- Used PCG to reduce the foliage weight.
EDUCATION
DIPLOMA IN COMPOSTING
MAYA_ACADEMY_OF_ADVANCED_CINEMATICS2018
BACHELOR OF FINE ARTS
3D_ANIMATIONKL_UNIVERSITY2019 → 2023
ONTARIO COLLEGE GRADUATE CERTIFICATE
SENECA_POLYTECHNIC2024