My Journey
From traditional VFX at Matrix VFX on major Indian films to cutting-edge Virtual Production at Humber & Seneca. A Silver Medal graduate with a passion for real-time storytelling.
[ BFA SILVER MEDAL • 3D ANIMATION • VIRTUAL PRODUCTION • UNREAL ENGINE ]6+
Skanda, Kushi, Bhagavanth Kesari3
Screech, No Signal, SAPPED4
Degrees & CertificatesMy projects

About Me
Hi, I'm Neelesh, a Silver Medal BFA graduate and passionate visual storyteller with expertise in 3D Animation and Virtual Production. My journey began at Matrix VFX in India, where I contributed to major films like Skanda, Kushi, and Bhagavanth Kesari, before moving to Canada in 2024 to expand my skills at Seneca and Humber Polytechnic. I'm now focused on VP Engine operations and Virtual Art Department work, mastering LED wall operations and real-time content creation where traditional filmmaking meets cutting-edge virtual production technology.
01
VP Engine Operator & LED Wall Management
Specialized VP Engine operator with expertise in LED wall operations and real-time content delivery. Experienced in managing complex virtual production setups, live compositing workflows, and seamless integration of virtual and physical environments for film production.
02
Virtual Art Department (V AD)
Expert in designing high-quality immersive content for virtual production environments. Skilled in crafting visual narratives, production design for virtual sets, and creating photorealistic environments that enhance storytelling capabilities in cutting-edge ICVFX workflows.
03
Unreal Engine & Live Compositing
Advanced proficiency in Unreal Engine's Composure system for live compositing of 3D motion capture characters. Expert in PCG workflows, Blueprint scripting, nDisplay configurations, and real-time rendering with tracked camera integration for seamless VFX production.
04
Film Industry VFX Pipeline
Complete 3D generalist with professional experience on major Indian films. Skilled in the full production pipeline from Maya modeling to Nuke compositing, with expertise in traditional VFX workflows and the transition to modern virtual production techniques.
EXPERIENCE
Humber Polytechnic
- Led virtual production on capstone project 'SAPPED' as Virtual Production Supervisor, orchestrating live compositing of 3D motion capture characters using Unreal Engine's Composure system.
- Served as Engine Operator and Virtual Art Department artist on 'Screech', managing LED wall operations while crafting visual narratives.
- Worked as Systems TD and 3rd Assistant Director on 'No Signal', ensuring seamless technical workflow and on-set coordination.
- Gained hands-on experience with cutting-edge ICVFX technology and real-time compositing workflows.
Matrix VFX
- Contributed to several top-tier Indian films including Skanda (2023), Kushi (2023), Bhagavanth Kesari (2023), Custody (2023), Anni Manchi Sakunamule (2023), and Ooru Peru Bhairavakona (2024).
- Used Unreal Engine to create immersive layouts and integrated tracked cameras for seamless VFX rendering with multiple passes.
- Created high-quality 3D models, textures, lighting, animation, and rendering using Maya and industry-standard tools.
- Collaborated closely with compositing artists to achieve seamless blends between 3D and 2D elements.
- Discovered and developed deep passion for Unreal Engine, transitioning from traditional VFX to real-time workflows.
Spectra VFX
- Created stunning real-time visuals using advanced Unreal Engine techniques and workflows.
- Implemented Procedural Content Generation (PCG) systems to optimize foliage and environmental assets.
- Developed expertise in real-time rendering and virtual production techniques.